I am a game sound designer located in Paris, France. I have been working as an audio professional in the game and TV industry for 9 years. I am currently employed as an audio designer at Ubisoft for an unannnounced AAA project. I have a technical and artistic profile. What I like most about my job is team work with creative directors and game designers in order to enhance the storytelling of a game with audio.

My strongest skills are :

  • Sound editing and audio design (including field and foley recording)
  • Dynamic mixing and implementation for video games
  • Music editing
  • Linear mixing for trailer or documentaryploupi

I can also work on efficiently on :

  • Music composition
  • Dialog Editing
  • In house tools design and follow up
  • Voice over and mocap recording
  • Studio hardware and software set up

Then I am an expert in :

  • Secret italian cooking
  • Endless bike ride


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