I am a game sound designer and composer located in Paris, France. I have been working as an audio professional in the game industry for 12 years. I am currently employed as an senior audio designer at Don’t Nod for an unannnounced AAA project in partnership with Focus Entertainement. I have a technical and artistic profile. What I like most about my job is team work with creative directors and game designers in order to enhance the storytelling of a game with audio.
My strongest skills are :
- Sound editing and audio design (including field and foley recording)
- Dynamic mixing and implementation for video games
- Music editing
- Linear mixing for trailer or documentary
I can also work on efficiently on :
- Music composition
- Dialog Editing
- In house tools design and follow up
- Voice over and mocap recording
- Studio hardware and software set up