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Mathieu Fiorentini

About

Senior sound designer in the video game industry for nearly 20 years (Quantic Dream, Ubisoft, Don’t Nod). Interactive audio teacher at ISART Digital, Wwise/Unreal consultant and trainer, composer as Yakie.

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Mathieu Fiorentini portrait

Career

  1. 2019 - Present

    Senior Sound Designer — Don't Nod

  2. 2017–2019

    Sound designer — Ubisoft

  3. 2017 - Present

    Interactive audio teacher — ISART Digital

  4. 2011–2016

    Sound designer — Quantic Dream

  5. 2009–2011

    Sound designer — freelance

Skills

Linear audio · Interactive audio · Field and studio recording · Tools · Musician: electronic, abstract hip-hop, acousmatic, piano

Sonothèque personnelle · Membre SACEM and SACD · Fluent written and spoken English

Skills overview (previous site)

Education

Supinfogame — game design, sound design major (2009).