About
Senior sound designer in the video game industry for nearly 20 years (Quantic Dream, Ubisoft, Don’t Nod). Interactive audio teacher at ISART Digital, Wwise/Unreal consultant and trainer, composer as Yakie.
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Career
- 2019 - Present
Senior Sound Designer — Don't Nod
- 2017–2019
Sound designer — Ubisoft
- 2017 - Present
Interactive audio teacher — ISART Digital
- 2011–2016
Sound designer — Quantic Dream
- 2009–2011
Sound designer — freelance
Skills
Linear audio · Interactive audio · Field and studio recording · Tools · Musician: electronic, abstract hip-hop, acousmatic, piano
Sonothèque personnelle · Membre SACEM and SACD · Fluent written and spoken English
Education
Supinfogame — game design, sound design major (2009).